AI Insights · Timothy · March 2024
Top 5 Stickman Games in Spain: Q1 2024 Performance
An overview of the top 5 Stickman games' performance on a unified platform in Spain during Q1 2024, highlighting weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Stickman games in Spain—Stick Hero: Tower Defense, Stickman Hook, Supreme Duelist, Stick War: Legacy, and Stickman Warriors—showed varied trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Stick Hero: Tower Defense from Rocket Succeed Together experienced fluctuating revenue, peaking at $12 in the final week of March. The game had consistent weekly downloads with a notable drop from 5.9K at the start of January to 2.2K in mid-March, followed by a slight recovery to 3.4K by the end of the quarter. Weekly active users showed a gradual decline from 59.3K to 49.3K, with a resurgence to 53.9K in the last week of March.
Stickman Hook, published by Madbox, saw a varied revenue pattern, peaking at $39 in the first week of January and ending with $6 in the last week of March. Downloads decreased from 8.4K initially to 1.5K by late January, then gradually increased to 6.4K by the end of March. Active users followed a similar trend, starting at 38.5K and dropping to 21.6K by late January, before rising again to 30.3K by the quarter's end.
Supreme Duelist by Neron's Brother had minimal revenue changes, with a high of $5 in early January. Downloads were relatively stable, starting at 6K and ending at 5.5K. Active users saw a gradual decline from 53.8K to 38.3K, with a spike to 47K in the final week of March.
Stick War: Legacy from Max Games Studios demonstrated a high revenue of $173 in the first week of February. Downloads remained steady, with a slight increase from 3.2K in early January to 2.5K by the end of March. Active users declined from 8.5K to 6.3K in early March, then slightly increased to 6.8K by the end of the quarter.
Stickman Warriors, published by SkySoft Studio, showed a steady revenue increase, culminating at $46 in mid-March. Downloads began at 2.5K and gradually rose to 3.3K by the end of March. Active users increased from 11.9K in early January to 13.5K in the last week of March.
These insights, based on data from Sensor Tower, reflect the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.